

You can, however, use a smash takedown if attacking from above, although it won't kill the volatile but instead stun it. The first thing to note is that Volatiles can not be grappled and won't be rag-dolled by dropkicks, so you won't be able to utilise environmental hazards to take them down. However, If you're feeling particularly courageous, there are a few weapons in your arsenal that you can employ while fighting virals. These monsters will attack with everything they have, meaning those still in the game's early hours might be killed in a single hit. Much like virals, they are incredibly sensitive to sunlight and UV rays, meaning they can't step foot outside during the day.Īs annoying as it may be, your best bet in most volatile encounters is to flee rather than fight.
#DYING LIGHT THE FOLLOWING VOLATILE NESTS SKIN#
They have detached jaws, toughened grey skin and piercing eyes.
#DYING LIGHT THE FOLLOWING VOLATILE NESTS UPDATE#
These were the new enemy types that were introduced in Update 1.4.0 for Dying Light 2.Volatiles are at an extremely late stage of the infection, transforming from standard undead shamblers into nightmarish monsters fine-tuned to kill. You’ll have better luck encountering them in Dark Hollows as opposed to the GRE sites from what we’ve experienced so far. They’re also distinguished by a blue zombie icon, and you can find them in Dark Hollows and GRE Quarantine sites. Additionally, you might run into a couple of Goons when fighting the Volatile Hives. As long as they continue to shriek, more Volatiles will rush to the focused area. They won’t move at all, but it’s imperative that these Hives are taken care of as quickly as possible. Bounded with bloody threads tethered to the ground, this variant calls upon fellow Volatiles to their aid. Their shrieking capabilities, however, are one aspect that makes them stand out. The Volatile Hive striking you is something you won’t need to worry about. Refer to your on-screen icons: they’re the blue ones with an Infected’s head on them. You can find them on top of rooftops during the night, sauntering around on their own and waiting for prey. It goes without question that you need to be on your best combative toes when going up against them.

If you keep your distance from them, they’ll either spew toxins or lunge at you. They fight just like their Prime brethren, only they’re tougher and more relentless. In a way, these Tyrants act like mini-bosses given their distinct fighting patterns. The first Volatile variant comes from a crimson hue with festering limbs made of pure strength. You’re reading that correctly: The Volatiles have transformed. Deal with them as you please, but you can expect an intense brawl if caught in between two or more Mutated Infected. You’ll find them across The City, loitering around with the other zombies that plague the areas. They’re just like the familiar Special kind that we’re accustomed to, but now they come with an extra punch. Essentially, Special Infected have adapted to the expanding virus, gaining fire, electrical, and toxic abilities. Update 1.4.0 brings us some new Mutated Infected types. For the new enemies, we’re be either fighting or evading the Infected variants: the Mutated Infected, Volatile Tyrant, and Volatile Hive. Update 1.4.0 features a new story chapter, more challenges, a Photo Mode, and more. It’s important to note that we’re only covering the new enemy types for this guide. All New Enemies in Dying Light 2 Update 1.4.0 Shot with Dying Light 2’s new Photo Mode. Here are the new enemies players will encounter in Dying Light 2. There aren’t too many to count, but these new transformations elevate the dangers when the sun goes away. Some have acquired elemental mutations, others have spawned vicious variants that haunt the night. The virus continues to evolve, thus transforming the already frightening Infected of Villedor.


Update 1.4.0 for Dying Light 2 Stay Human has arrived, and we have some new challenges to face.
